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Rise of mythos 2
Rise of mythos 2





rise of mythos 2

Useful Skill cards are now added into reputation shop (i.e.

rise of mythos 2

Equipment synthesis is guaranteed for success. 100 gold for a godlike equipment combine and more epic raw materials. \*Combining to legendary or higher quality equipment will require epic raw materials and 2 other equipment to synthesize at the cost of 50 gold.

rise of mythos 2

If enchantment fails, blessing rate increases until success occurs, blessing rate resets. \*Enchant equipment with fragments at the cost of silver. \*Socket Gems into equipment to boost stats greatly For each combining failure, the blessing rate will increase for an epic elite creature or legendary skill to appear in the fusion lab, and will reset once it does. ofgher undying zombie, yumi swiftshot, cain the traitor, velyn, lucius swift, smasha rulk). Fusion lab will now include epic elite creature cards (i.e. Skill cards will only give fragment materials. The higher the quality of the card, the better the chances of getting such materials for soul summoner. Extraction of rare and above quality cards will have a chance to give race soulstones and spirit stones, respective to the creature race card being extracted. Return of alchemy event, combine success rate increased by 5% on first attempt, and will require additional 5 gold subsequently to increase the blessing rate. Zodiac card event for completing event quest (2v2s, 2 hard boss, 4 pvp wins, map quest) every 1-2 months Booster bonanza from exclusive offer once every 2-3 weeks (ancient den with any concurrent boss event). Heaven Rapture, Hell Realm, Dragon Lair, Odyssey rotates once every week More boss fight events (Castle of Bones, Desert Fortress) – ‘just like King’s Mas and Windy Cliff’ – and claim the following rewards (CoB: fire opal, silver and human reputation crest), (Desert Fort: legendary gem, crystal pack and elven reputation crest) Daily login rewards for 2 weeks every start of the month Odyssey mythos and ancient den boss will now drop either a mount, rare or epic runes, elixir of life, random rare/ epic gear, tower ticket and gold, with a chance for fire opal and legendary gem. (For normal bosses) will show either rare gems and gear, with a chance for epic, epic raw materials, class crystal, elixir of life, silver and gold. Boss fight rewards: card draws (for hard bosses) will replace away fragments and show either epic gems and gear, with a chance for legendary, epic raw materials (survival guide /strategy maps / scroll of magic / holy book), tower tickets, elixir of life, silver and gold. (players choose your elites and skills wisely) If a match results in victory, player gains 5 medals of honor and exp, if it ends in a loss, player receive some silver and exp.ģ. New PvP system: player’s deck will be restricted to using only at most 10 eliteĬards and 8 skill cards in a 30 card deck. An option to filter cards by their cooldown.Ģ. options to move deck up and down after selecting it), but preferably in alphanumeric order. Manage decks in any order that we like (i.e. Here’s what King and Legends 2 would be like:ġ. The game I would play, similar to RoM, would have these following changes to the game.







Rise of mythos 2