
- #Age of wonders planetfall vanguard campaign guide mod
- #Age of wonders planetfall vanguard campaign guide full
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After i had completed all faction campaigns, however, it was the other way around, and indeed when i went with Neither, most of my Commanders from previous campaigns joined me, since I never sided with either for any Faction. For me, when i first checked with just Assembly and Kir'Ko campaigns completed, Empress/CORE was listed as Easy, and Neither as hard. The impact of your decisions come in way of what Commanders will join you in your decision, depending on how you completed the previous faction campaigns. The Emperor sees them both this way, so his option in the final mission is "Neither", as he condemns both approaches towards controlling the lives of everyone, and instead wants peace for everyone.

#Age of wonders planetfall vanguard campaign guide free
You may have to play all of the missions multiple times and go through the different possible endings to fully get things.Įmpress indeed caused the Cataclysm to evidently free humanity from the (in her eyes) enforced peace of CORE, a Union-spanning AI, and to make humanity stronger via the ordeal.ĬORE feels the opposite way, and wants to unify humanity in its own Asimov-violating way. I have the same question as volsung does, I'm not even sure what side the resurrected emperor is supposed to be on, definetly not the Empress's though. I don't know the Empresses entire backstory yet either. You can even replace one of the Troopers with a Laser Tank late game for more firepower.Originally posted by smjjames:I've finished (well, gone through one of at least two possible outcomes for each) most of the missions (haven't done the last amazon and syndicate ones yet) and I'm still not 100% sure what CORE is or what it was about, other than (major plot spoiler ahead) an empire/galaxy spanning supercomputer AI 'god' that Empress Camina caused the Cataclysm in order to stop because it had a stranglehold on humanity. Instead of attacking your enemy, force them to approach you and get mowed down. This is especially useful if you don’t have any flankers to assign to an army to pick off units. With an army made up of a PUG, an Engineer, a few Troopers, and a Hero unit with a good repeating rifle, you can bunker down and tear into any enemy units that approach you. Put them together, and you can get two turrets for the price of one. The PUG has the ability to replenish the abilities of a unit. The Engineer has the ability to create a stationary turret once per combat, which can deal out a lot of damage, with the tradeoff of not being able to move. In a game where each army can only have six units, putting two support units on a team can be risky, but the PUG and the Engineer can make a powerful combination.
#Age of wonders planetfall vanguard campaign guide full
Neither of these is a full combat unit, and both fulfill more support roles. Two units that can be unlocked by focusing on the general tab of the tech tree are Engineers and PUGs. This lets you fight multiple battles in quick succession without waiting for your armies to heal up out of combat. Even more importantly, if you haven’t used them on any units near the end of a battle, you can heal them up to full before taking the last shot to destroy your enemy.


It’s useful for keeping your units alive in battle. It’s a free action, meaning that you can take another action afterwards. It can only be deployed once per battle, but here’s the catch. All it does is heal your units and apply a defensive buff to them for a few turns.

#Age of wonders planetfall vanguard campaign guide mod
This mod costs some resources to apply to units, some energy and some of a space ore called cosmite, but it is one of the most useful mods in the game, and ideally you should put it on every unit you can. What you want to focus on is the mod, Nanite Injectors. Nanite support does a few things, most of which you can ignore for now. The Vanguard technology tree has a technology called Nanite Support that it is useful to take early on.
